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Microsoft apologises for changing Play Anywhere description, refuses to change stance

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Published onJuly 9, 2016

published onJuly 9, 2016

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Microsoft recentlyannounced their Play Anywherefeature for Xbox and Windows 10. The feature is supposed to bring console gamers and PC gamers closer together, and allow games to be bought once on one platform and be able to play it easily on another.

Microsoft stated that all future Microsoft Studios games will be compatible with Play Anywhere but lately, theychanged that statementto “every new title published from Microsoft Studios that we showed on stage at E3”. This led to some confusion and anger towards Microsoft and now, the company is apologising for the change.

A Microsoft employee got in touch withPCGamesNand commented on the subject, apologising for the change.

When we unveiled Xbox Play Anywhere, we said that every new Microsoft Studios title shown at the Xbox E3 2016 Briefing will support Xbox Play Anywhere.

We understand that a recent blog post didn’t specify that the only Microsoft Studios titles we’ve confirmed to date as Xbox Play Anywhere were shown at the E3 2016 Xbox briefing.

We’ve updated the blog post and apologise for any confusion.

Microsoft has stated that the original version of the blog post was a mistake and apologises for the change, however, won’t change it back.

Radu Tyrsina

Radu Tyrsina has been a Windows fan ever since he got his first PC, a Pentium III (a monster at that time).

For most of the kids of his age, the Internet was an amazing way to play and communicate with others, but he was deeply impressed by the flow of information and how easily you can find anything on the web.

Prior to founding Windows Report, this particular curiosity about digital content enabled him to grow a number of sites that helped hundreds of millions reach faster the answer they’re looking for.

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